Skip to main content

Week Two



In Chapter 2 of McCloud's Understanding Comics, Scott McCloud mentions live action movies and how movie critics “acknowledge the striped down intensity of a simple story or visual style.” (McCloud, 31) The only thing I could think about was the movie Scott Pilgrim vs. the World and how it is a live action movie, based off Bryan Lee O'Malley's black and white video game-inspired comic book. The movie, which came out in 2010 and was directed by Edgar Wright, contains a lot of similarities to its comic book counterpart, including the action notes which is featured in the panel. When looking at the drawn comic book characters and the real life actors that were picked to play them, it almost seems as if Bryan Lee O’Malley had certain people in mind. Bryan Lee O'Malley developed Scott Pilgrim in the early 2000’s and ended up publishing six volumes all together. The original series was initially released in black and white but has since been rereleased in a color edition, as someone who first read the series in black and white, I think seeing it in color takes away from the aesthetic O’Malley was originally going for. While Scott Pilgrim is not a manga, it does contain some of the stylings that McCloud mentions when he talks about masking and photorealism. When you consider the comic art in Scott Pilgrim, it would fall just where McCloud writes that most comic art does, “near the bottom—that is along the iconic abstraction side” (McCloud, 51)
The events that occur in the Scott Pilgrim comic book and the movie are close enough to reality that they could possibly happen, but also outlandish enough that they are ridiculous. According to McCloud this is what comics are all about, they are visual storytelling and being able to help readers either relate to certain things or escape into a different world. With the original series being published in black and white, I think it lends a level of intensity and reader imagination as well, and this is what can transport you into the story.

Comments

Popular posts from this blog

Is Maus a Non-Fiction Graphic Novel?

Art Spiegelman’s Maus is considered to be a non-fiction graphic novel, but is creating a graphic novel based off a true story even allowed? Maybe you thought graphic novels were meant to be fiction. Well, I think the form of a graphic novel should not be restricted to only fiction. It is known for graphic novels to be fiction rather than non-fiction because that is what a novel is, fiction, but the name shouldn’t be a limitation of what can and cannot be told though this medium. There are many reasons for why telling a non-fiction story through the form of a graphic novel is beneficial. Spiegelman was able to share the story of his father’s holocaust experience by creating a graphic novel of it, and from the looks of it, it’s been very successful. Telling a story through the form of a graphic novel allows the creator to deliver it in a unique way. We are able to understand the plot because of the language that is used along with the accompanying panels. In Maus , Spiegelman writes e...

Junji Ito and the Art of the Uncanny

As discussed in Chapter 2 of Scott McCloud's Understanding Comics , the Japanese style of comic book art holds several notable quirks. While early manga artists tended to favor simplistic, yet distinct styles that paved the way for a number of internationally renowned characters, contemporary manga artists have since favored a hybrid style that juxtaposes the cutesy, rounded characters of yesteryear with the realistic and richly shaded settings that have since become popular. Building on this, McCloud describes a phenomenon in which Japanese comic artists have used realism to objectify--that is, to emphasize the "otherness" of certain characters, objects, or places--elements of their work and further separate these elements from the reader. I have chosen the work of one of my favorite comic artists, Japanese horror icon Junji Ito, to further illustrate McCloud's point. Though McCloud describes this phenomenon in the context of Japanese comic book art, he is usi...

Walking Through Fire: "Sita's Ramayana"

Ramayana stands among India's oldest epic poems, one of the two surviving stories dating as far back as the seventh century B.C. Unfortunately, its protagonist has not stood the test of time. The poem tells the story of Rama, an exiled prince whose wife, Sita, chooses to accompany him despite not facing the same punishment. When Sita is kidnapped, Rama rescues her more out of a sense of obligation than love, ultimately questioning his wife's virtue and casting her away through no fault of her own. Rama is upheld as the ideal man, husband, and king throughout his tale. Samhita Arni, the author of Sita's Ramayana , clearly thinks otherwise. Sita's Ramayana , as one might suspect, is a graphic novel retelling of the epic poem shared from Sita's point of view. The original poem leaves little room for the exploration of her character, treating her more as a blank slate meant to represent the ideal wife of the time. She merely exists to shape her husband's characte...